Quote: 'The good news is that we'll be open sourcing these projects so you can continue using them' When you say 'open sourcing these projects', will it include the actual interface for FPSC? The reason I ask is a while back there was discussion on adding features and KeithC mentioned the ability to 'swap' items while in the editor. I would also be interested in learning what features you found are missing in GameGuru to prevent you moving from FPS Creator Classic as I want to make sure those items are on the community voting list so we don't miss anything. If you feel we have missed something, putting you in a difficult positions through this transition, please don't hesitate to email me at and I'll see what I can do to put things right. Sometimes we have to do things as a company that is not particularly popular, and discontinuing sales and support for over 50 products is perhaps one of them. All FPSC model packs we do not own have had their authors emailed to ask if we could make them free as well, but of course, some authors may not agree to this devastating act of generosity Hopefully you understand that we're a very small team and simply could not run support across everything we've done over the last 15 years, so decided to correct a few historical wrongs and focus on fewer things, in the hopes the individual result will be better. First, we created a free demo which can be Second.The good news is that we'll be open sourcing these projects so you can continue using them, and my hope is that all the FPSC model packs TGC own will be released for free as part of this move to an open source release. As this one obviously also attracts players from outside our niche, we now strive to give as many PC Indie fans as possible the option to play the game. Producing niche games that don't fit in any strict genre description and usually is our daily bread here at Homegrown Games. 90% and more 'Thumbs Up' on Steam, VGPhile's 'Editor's Choice' award and enthusiastic feedback from bloggers, reviewers and players alike: The success of Father’s Island came unexpected, to say the least. Players can run, leap, swim, dive and even affect the water level. Advanced AI Character Behaviours: Both hostile or friendly Takes advantage of Dual Core and Quad Core CPU technology Create Multiplayer Arena games you can play with your friends Script your own Game Logic with the built-in programming language Huge library of models, textures and sounds - with new model packs being released all the time Share your creations as stand-alone executables freely Active community of FPS Creator users, ready to share ideas Game action above and below water. FPS Creator X10 is the Game Creators latest engine bringing forth stunning visuals, only for Windows Vista and DirectX 10.
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